《激战2》美服25日更新元素使正式版改动
新闻导语
《激战2》美服6月25日职业技能大改版,元素使部分正式改动细节中文翻译资料。
特性天赋
Air Magic
Arcane Lightning: This trait now grants a non-stacking 10% bonus critical damage for 15 seconds after using an arcane utility skill.
风VII: 此特性现在在使用arcane技能後增加10%暴击伤害15秒,不会叠加。
Grounded: This trait has been merged with Tempest Defense.
原风XII: 此特性已并到风XI。(其效果请看下面)
Tempest Defense: Reduced the internal cooldown from 90 seconds to 60 seconds. Damage to stunned and knocked down enemies is increased by 20%.
风XI: 当你被控场时,身上会放出Shocking Aura(匕首风3),此效果冷却时间从90秒减少成60秒,且对stun或击倒的敌人增加20%伤害。
New Grandmaster trait – Fresh Air: Critical strikes will now recharge Air Attunement. This effect can only occur once every 5 seconds.
新风XII: 暴击现在会重置风协调,此效果每5秒只能触发一次。
Arcane
Windborne Dagger: Movement speed in combat is increased by 15% for wielding a main-hand dagger, 10% for an off-hand dagger, with 25% total for both.
奥术IX: 在战斗中,主手装备匕首时移动速度增加15%,副手装备匕首时移动速度增加10%,双匕首时总共会增加25%移动速度。
Earth
Obsidian Focus: Increased toughness while channeling, from 170 at level 80 to 300 at level 80.
土I: 使用引导技能(ex: 权杖风1、匕首土5)时,增加toughness,以80等有170的toughness为例,会增加至300。
Salt Stone: This trait has been merged with Stone Splinters.
原土IV: 此特性已并到土VI。(其效果请看下面)
Stone Splinters: This trait has been moved to the Adept tier. It now deals 5% bonus damage to bleeding opponents and increases outgoing bleeding duration by 20%.
土VI: 此特性已移至行家等级,现在会对流血的敌人增加5%伤害,且流血会增加20%的持续时间。
Rock Solid: This trait has been moved to the Master tier.
土VIII: 此技能已移至大师等级。(这特性在游戏里排在VII後面但还是显示XI,应该是个BUG)
New Grandmaster trait – Diamond Skin: 10% of total toughness is now converted into condition damage.
新土XI: 10%的toughness增加至condition damage。
Fire
Lava Tomb: This trait’s internal cooldown has been reduced to 10 seconds. Damage from Lava Font is increased by 33%. Damage dealt while in the downed state is increased by 33%.
火I: 此特性的冷却时间减少至10秒,Lava Font(长杖火2)的伤害增加33%,倒地时的伤害也增加33%。
Persisting Flame: Updated this trait to also allow blast finishers to give fury (10 seconds) as well as might.
火XI: 此特性增加效果,当你在火领域上使用blast终结技时不仅获得might,同时获得10秒的fury。
Water
Bountiful Power: Damage increase per boon on the elementalist has been reduced from 2% to 1%.
水投资25点的Minor特性: 每一个恩赐带给元素使增加的伤害从2%减少成1%。
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